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A Moral Dilemma
Author: Andrew Rochester
System: D&D Forgotten Realms
Category: Fantasy
Type: Scenario
He turned first one way, then the other. Even in the cave's cool evening air, he was sweating. His companions were caught out of time, motionless- seemingly paralyzed by their dilemma, this insidious, corrupting dilemma. They would have one chance, and one chance only. What, in the name of the Reaper of Souls, would be the consequences if they were wrong?
Views: (30222)
Comments: (11) Rating: 7.0
2000-08-18 01:11:17

[Add Comment]

posted by anonymous on 2000-09-19 22:01:01


posted by RPGArchive on 2000-10-31 19:41:14
Fantasy adventure winner 9-2000.


posted by xathos on 2001-02-07 18:57:32
yes, well, this is a great adventure, I applaude you. Now, I have some questions I would like to ask you though? When you say that the orcs will use their number to cut off the fingers of the Players, how did you intend to go about doing that? How would you roll for that? Can you help me out a bit more on that? and I'm very confused about the battle at the end. maybe you could respond my comments, by emailing me, thanks


posted by The Urlorde on 2001-03-27 01:53:01
"A Moral Dilemma" is definately one of the better fantasy adventures to come along in quite a while! Do you write these things professionally? If not you certainly should! I find it easily adaptable to any other fantasy game.(Dragons & Wizards are hard duhh)My favourite part about it is that the whole thing seems to be a setup to get the players into a serious roleplaying juxtaposition!! There are plenty of opportunities for action and role-play and even some munchkin devastation if we so chose. The main character is well fleshed out and the storyline works for me!!


posted by S.I.S on 2001-03-27 09:57:19
Great adventure you really know how to make something good and not stuipd. I like the adventure a lot and think you should make more of these.


posted by Nick on 2001-04-18 17:34:44
wow! this adventure is well written and excelently plotted. Very good! I cant wait to use this! if you don't mind. . . Anyway, i do have a question or two about the final confrontation with Thallis towards the end. .
1. What did your players decide to do? and how did you work it out?
2. where does the book take the players?


posted by The Eye of Fear and Flame on 2001-09-30 21:38:43
I'm giving this composition 7 stars instead of the 6 that I feel it actually deserves based on the way in which the material was presented. It made for good (even comical) reading. A few passages in particular which I feel bear repeating follow:

Andrew Rochester is a graduate from the University of Cambridge (that's Cambridge, England).

With his spells inaccessible, the arch-necromancer was dispatched as unceremoniously as a naive thrillseeker who meets his demise minutes after being lowered into the ruins of Undermountatin from the tap room of the Yawning Portal.

...any wizard who can defy death is certainly a "mage of no small water".

"willy-nilly"

...at which point their wrists will be cut, fingers sliced off with poorly-honed daggers and their bodies left for the scavengers...

...pumped up to the hilt with defensive magics and livid with pent-up fury...

...indiscriminately rampaging through a population centre because he needed a few extra corpses...

That being said, the story itslef had some glaring holes in it some of which had to be made up for by unrealistic measures (the insanely heavy/enchanted/poisoned chest for which no contents where described simply because "it wasn't intended to be opened" comes to mind as a prime example of this). Also, the intent seems to be on using this as a "hook" to lead a group of guys to grander things (though the number of wraiths and wraith-spiders may in fact lead the group back to "The Keep on the Borderlands") yet the encounters in the wilderness are rather heavy handed and a bit excessive, so much that they detract from and seem harder than the climactic struggles, and serve only to harass/kill/humiliate the characters.

It gets a 7 for purely literary reasons and a 6 for the actual content because it isn't a rehash of the G.I Joe (Rod of 7 parts), guard the caravan, some old wizard tower somewhere plotlines but instead is a pretty original concept.



posted by Andrew Rochester on 2003-02-14 10:49:27
I would ask that you please cease and desist with the usage of my name on work that I did not do. Although I would like to take credit for something I did not do, I do not want credit for this garbage, so please remove my name from the author line.


posted by Andrew Rochester on 2005-02-25 15:02:27
Fuck this website! I've sent multiple requests to get my name off this submission and the asshole who runs this site refuses. Hell, he even sent me an email virus (of which I heard from others who have had the same nightmare from the asshole who runs this site)


posted by Eric Wijnen on 2005-06-13 05:36:24
Good Adventure. Much detail. Good mix of roleplaying and fighting.


posted by Andrew Rochester on 2005-09-10 16:54:23
Sorry. That second comment from Andrew Rochester was faked. I am the REAL Andrew Rochester, and I still insist that my name be removed.




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