| Display a Printer Friendly Version Deja Vu [comments:(6),
views:(7846), rating:(5.5)] Author: Brett Hegr Homepage: http://www.users.uswest.net/~bhegr/main.htm System: Heroes Unlimited Type: Hook Category: Super Hero Requirements: A small group of thieves has stolen weapons-grade uranium from a nearby nuclear materials processing facility.
Hook: A small group of thieves has stolen weapons-grade uranium
from a nearby nuclear materials processing facility.
Line: The leader of the group was caught on videotape,
and is apparently a mutant. He simply walked into the refinement
chamber, collected the uranium that he wanted, and left unharmed.
His identity could not be determined, as he was wearing a heavy
trenchcoat and hat to cover his identity.
Searching for information will lead to the following conclusions:
- The thieves probably had an inside man in the facility.
- Any normal human (and even most super humans) should have died from
the level of radiation.
- Federal law enforcement has set up an unprecedented number of
roadblocks to try to keep the theives in the state/country. Airport
security has also been tripled.
- Hysteria has hit the populous and many are trying to leave the state,
which is overloading the roadblocks. Widespread panic has caused several
injuries and two fatalities.
- The only known super human that could survive in the refinement
chamber is the villain U235 (pg. 199 of Villains
Unlimitedtm).
- Hospitals have had an extraordinary amount of cases dealing with
radiation sickness. More answers might be found there.
Sinker: The villain U235 has indeed been hired to assure
that the radioactive material reaches his contact at the airport. Though
he isn't the head of the operation, he knows what is going on and is in
more control this time than he was before (when he gained his powers).
In fact, he deperately wanted to pull this off so that he can feel success
where he once felt failure. It's not only a professional but a personal
matter this time. He is much more seasoned this time and is playing the
game with a level head.
The game plan is that the thieves will lay low for a few days and try to
sneak into the airport with the help of pair of paid-off security agents.
Once inside, they will make the switch and trade the money for the uranium.
The buyers are on a small private jet, while the thieves (and U235) are
disguised as baggage handlers (with their weapons hidden in suitcases).
Players will need to search for info and come to some conclusions. GMs
should try and keep them focused on the hospitals, refinery, and airport
for information. Once they get an idea of who could be behind this and
what their plans might be, they could end up in a tangle on an airport
runway! Oooooh! Fun! Do I hear the words "property damage?" |