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| Spirits Without | | Author: Strolen | | System: Generic [filter] | | Category: Fantasy [filter] | | Type: Hook [filter] | | The players unknowingly awaken an ancient army. Viewable by all, yet unseen by the players, people flee in fear of the marching army of spirits on the path to a major walled city. On arriving at the city the players cannot figure out why the gates are closed, the towers are manned and on the defensive - from them... | | Views: (7891) [sort] | | Comments: (6) Rating: 9.7 [sort] | | 2003-01-26 05:34:26 [sort] |
| When travelling near evil... | | Author: Orri Eiríksson | | System: D&D Planescape [filter] | | Category: Fantasy [filter] | | Type: Hook [filter] | | It is a well know fact among planewalking bloods that magic can and will fail sometimes when you are planewalking. In some places it happens a lot, in others it only happens in freak accidents. This adventure is a result of a plane shift / teleport spell or something similar that went awry. The pc´s use plane-traveling magic and arrive in the abyss.
| | Views: (3773) [sort] | | Comments: (1) Rating: 9.0 [sort] | | 2000-08-25 00:35:57 [sort] |
| Talon Trails | | Author: Strolen | | System: Generic [filter] | | Category: Fantasy [filter] | | Type: Hook [filter] | | As long as any can remember these certain paths allowed one to travel up to and over 20 extra miles a day by using them, depending on which trail one took. One moment one was deep along a small trail, the next he would find himself 20 or more miles farther down the path without realizing it. All was fine until recently. Reports came back that the magic is gone and normal trails only remain. All the Talon Trail's are actually homes of wizards of long past and now the protection that has been hiding them has finally failed. Will it release monsters of ages past or reveal magic of unknown worth? | | Views: (6979) [sort] | | Comments: (8) Rating: 8.2 [sort] | | 2003-01-26 05:42:34 [sort] |
| A Slight Distraction | | Author: Morgan Rodwell | | System: AD&D 2nd Edition [filter] | | Category: Fantasy [filter] | | Type: Hook [filter] | | The adventure was written to take place in the city of Redspan, in the Duchy of Tenh, during Harvester 585 CY, but could easily be placed in just about any city in the northern Flanaess. The city should be fairly good sized, with a mediocre watch at best, and all the guilds one would expect in such a city, including a source of mercenaries and an assassins guild. | | Views: (19549) [sort] | | Comments: (6) Rating: 8.2 [sort] | | 2000-02-01 09:33:26 [sort] |
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