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| New Horizon - Season of Gunshots (part 1) | | Author: Ian Stewart | | System: d20 Other [filter] | | Category: Science Fiction [filter] | | Type: Campaign [filter] | | The New Horizon Role Playing Game Compendium contains four guides/manuals for a complete New Horizon role playing experience. These guides/manuals are: the Campaign Setting Guide, the Player’s Manual, the Game Master’s Manual and the Monster Manual. This one book contains everything you need, whether you are a player or game master, a newbie or experienced player, to set up and play an exciting new game in the New Horizon setting.
New Horizon is a science fiction world which holds the soul of a fantasy world’s loose and inventive play style and its sense of exploration and wonder. It's a brand new world, just waiting for you to explore it! If you enjoy role playing and science fiction then join New Horizon and be part of a new world beyond your imagination. New Horizon is a table top role playing game which uses an exciting new rule system called Volt where only two D20 dice are used.
Welcome to New Horizon and part 1 of the "Season of Gunshots" adventure! | | Views: (1720) [sort] | | Comments: (0) Rating: 0.0 [sort] | | 2011-03-11 08:52:46 [sort] |
| A QUESTION OF RELIGiON III | | Author: The Wez | | System: d20 Dungeons and Dragons [filter] | | Category: Fantasy [filter] | | Type: Campaign [filter] | | This adventure is possibly the largest free adventure on the web. 278 pages, its BIG and includes FULL maps.
Question of Religion III.
The wacky conclusion to the trilogy that wasn’t.
This adventure begins with the players having survived QOR 2, possibly having killed the main boss Grunnipalg and his evil white dragon steed Genip.
This adventure takes place long enough after QOR 2 that the players have forgotten about QOR 2 and are off doing something else, somewhere else. This adventure starts somewhere near the Glacier of the White Worm, but you may set it anywhere in your world as long as the players can get to the glacier or any suitable arctic area. In the Forgotten Realms this adventure assumes the party set out from Mulmaster.
Genip in his limited intelligence but unlimited cunning has hired a group of savages to lure the players to the center of the Glacier of the White Worm, where he will destroy them in a shredding, mincing frenzy of vengeance. The adventure is based on the premise that the players manage to escape through a portal to the elemental plane of ice and begin a brutal journey home through many of the outer and inner planes.
Email me if you want the PDF. | | Views: (6725) [sort] | | Comments: (9) Rating: 6.3 [sort] | | 2008-05-01 04:13:00 [sort] |
| Vampire: The Requiem - Blade of the Carthians | | Author: Joshua Goudreau | | System: World Of Darkness [filter] | | Category: Horror [filter] | | Type: Campaign [filter] | | The battle between the Invictus and the Cartians for control of Dodge City, Kansas is about to heat up.
This bare bones campaign for Vampire: The Requiem gives a campaign outline for Storytellers to build from. Specific details are not included to allow Storytellers to tailor the story to their groups. Adversary statistics have even been omitted to make the story challenging to both neonates and elders alike.
This story is based loosely on the Dalelands trilogy of adventures for Advanced Dungeons & Dragons 2nd Edition but don't worry, I made it work. | | Views: (6270) [sort] | | Comments: (0) Rating: 0.0 [sort] | | 2007-05-22 17:31:51 [sort] |
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