
:: New!
:: Popular
:: Highly Rated
:: Search
:: Appendix
:: Matrix
:: Submit
:: Forums
:: Contact
 :: Hook :: Scenario :: Campaign :: NPC :: Place
 :: Fantasy :: Horror :: Post Apocalypse :: Science Fiction :: Super Hero
 :: 7th Sea :: Aberrant :: AD&D 2nd Edition :: Aliens :: Alternity :: Beyond the Supernatural :: Blue Planet :: Call of Cthulhu :: Champions :: Cyberpunk 2020 :: D&D Birthright :: D&D Darksun :: D&D Forgotten Realms :: D&D Oriental Adventures :: D&D Other :: D&D Planescape :: D&D Ravenloft :: d20 Dungeons and Dragons :: d20 Modern :: d20 Other :: Darwin's World :: DC Universe :: DeadLands :: Dominion :: Elric! :: Everway :: Fading Suns :: Feng Shui :: Forge: Out of Chaos :: Fuzion :: Generic :: GURPS :: Heroes Unlimited :: In Nomine :: Legend of The Five Rings :: Marvel Super Heros :: Nightbane :: Palladium :: Paranoia :: Pendragon :: Principia Malefex :: Puppetland :: Rifts :: RuneQuest :: Shadowrun :: Skill Master :: SLA Industries :: Star Frontiers :: Star Trek :: Star Wars :: Time Lord :: Traveller RPG :: Unknown Armies :: War Hammer :: World Of Darkness

:: RPGHoard.com
:: RPGSheets.com
:: RPG News Feeds
:: RPGObjects.com
:: GMMastery.com
:: DarwinRPG.com
:: RoleplayingTips.com
|
| Talon Trails | | Author: Strolen | | System: Generic [filter] | | Category: Fantasy [filter] | | Type: Hook [filter] | | As long as any can remember these certain paths allowed one to travel up to and over 20 extra miles a day by using them, depending on which trail one took. One moment one was deep along a small trail, the next he would find himself 20 or more miles farther down the path without realizing it. All was fine until recently. Reports came back that the magic is gone and normal trails only remain. All the Talon Trail's are actually homes of wizards of long past and now the protection that has been hiding them has finally failed. Will it release monsters of ages past or reveal magic of unknown worth? | | Views: (6980) [sort] | | Comments: (8) Rating: 8.2 [sort] | | 2003-01-26 05:42:34 [sort] |
| Temple II: Sunken Horrors, The | | Author: J.C. Connors | | System: GURPS [filter] | | Category: Horror [filter] | | Type: Scenario [filter] | | The year is 2045. Hiromatsu Power Systems korp has set up a secret power generation base on the floor of the Atlantic, codenamed HIPSHOT. In addition to mineral mining and algae farming, the base has a fusion power plant fueled by the seismic plates located beneath the complex. The mining complex has also found traces of the incredibly durable metal hyperiote, and is continuing to search for new hyperiote nodes | | Views: (5614) [sort] | | Comments: (2) Rating: 10.0 [sort] | | 2000-02-07 09:28:30 [sort] |
| The 'Destroy Magic' Scrolls | | Author: Lgaard | | System: AD&D 2nd Edition [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | Long ago in ancient times the powerful magic formula was discovered. It can destroy the magic if used improperly. Find and secure the ancient artifact, otherwise the balance of the world is in danger.
In order to succeed the mixture of investigator and diplomat skills is needed. Muscle and sword alone would not do.
| | Views: (10367) [sort] | | Comments: (5) Rating: 8.2 [sort] | | 2005-08-27 00:55:35 [sort] |
|